﻿namespace GameFramework
{
    /// <summary>
    /// 游戏文字提示定义
    /// </summary>
    public class GameMsgDef
    {
        public static string sClientSoftVersionError = "游戏版本错误！！！";
        public static string sDownLoadNewClientSoft = "请到网站上下载最新版本游戏客户端软件。";
        public static string sForceDisConnect = "连接被强行中断！！！";
        public static string sClientSoftVersionTooOld = "您现在使用的客户端软件版本太老了，大量的游戏效果新将无法使用。";
        public static string sDownLoadAndUseNewClient = "为了更好的进行游戏，请下载最新的客户端软件！！！";
        public static string sOnlineUserFull = "可允许的玩家数量已满";
        public static string sYouNowIsTryPlayMode = "您现在处于测试中，您可以在七级以前使用，但是会限制您的一些功能.";
        public static string g_sNowIsFreePlayMode = "当前服务器运行于测试模式.";
        public static string sAttackModeOfAll = "[全体攻击模式]";
        public static string sAttackModeOfPeaceful = "[和平攻击模式]";
        public static string sAttackModeOfDear = "[夫妻攻击模式]";
        public static string sAttackModeOfMaster = "[师徒攻击模式]";
        public static string sAttackModeOfGroup = "[编组攻击模式]";
        public static string sAttackModeOfGuild = "[行会攻击模式]";
        public static string sAttackModeOfRedWhite = "[红名攻击模式]";
        public static string sStartChangeAttackModeHelp = "更改攻击模式: CTRL-H ";
        public static string sStartNoticeMsg = "欢迎进入本服务器进行游戏...";
        public static string sThrustingOn = "启用刺杀剑法";
        public static string sThrustingOff = "关闭刺杀剑法";
        public static string sHalfMoonOn = "开启半月弯刀";
        public static string sHalfMoonOff = "关闭半月弯刀";
        public static string sCrsHitOn = "开启光风斩";
        public static string sCrsHitOff = "关闭光风斩";
        public static string sYuanYueOn = "开启圆月弯刀";
        public static string sYuanYueOff = "关闭圆月弯刀";
        public static string sSkill43On = "开启龙影剑法";
        public static string sSkill43Off = "关闭龙影剑法";
        public static string sSkill42On = "开天斩召唤成功";
        public static string sSkill42Off = "召唤开天斩结束！！！";
        public static string sFireSpiritsSummoned = "召唤烈火精灵成功...";
        public static string sFireSpiritsFail = "召唤烈火精灵失败";
        public static string sSpiritsGone = "召唤烈火结束！！！";
        public static string sDailySkillSummoned = "逐日凝聚力成功...";
        public static string sDailySkillFail = "逐日凝聚力失败";
        public static string sDailySpiritsGone = "逐日凝聚力结束！！！";
        public static string sYTPDSkillSummoned = "倚天地召唤成功";
        public static string sYTPDSpiritsGone = "倚天辟地结束！！！";
        public static string sYTPDNeedTick = "倚天辟地召唤还要%d秒";
        public static string sXPYJSkillsummoned = "血魄一击成功";
        public static string sXPYJSpiritsGone = "血魄一击结束";
        public static string sXPYJNeedTick = "血魄一击还要%d秒";
        public static string sMateDoTooweak = "冲撞力不够！！！";
        public static string g_sTheWeaponBroke = "武器破碎！！！";
        public static string sTheWeaponRefineSuccessfull = "升级成功！！！";
        public static string sYouPoisoned = "中毒了！！！{0}秒 {1}点";
        public static string sYouPoisonedSpider = "中蛛网了,不能跑动！！！";
        public static string sGetSellOffGlod = "%d 元宝增加";
        public static string sButchEnoughBagHintMsg = "您的包裹已没有办法装下任何物品!";
        public static string sHumLevelOrderDropMsg = "您的个人排行目前在玛法群英榜中名列第%d名,和上一次您在榜中的排名相比,你下降了{0}位";
        public static string sRefineItemSuccessMsg = "恭喜,粹练%s成功,";
        public static string sRefineItemFailMsg = "粹练装备失败!";
        public static string sRefineItemErrorMsg = "这次无法控制火云石的力量，淬炼失败了";
        public static string sNEEDLEVELToXYErrorMsg = "进入雪域等级需达到{0}级才可进入";
        public static string sPetRest = "下属：休息";
        public static string sPetAttack = "下属：攻击";
        public static string sWearNotOfWoMan = "非女性用品！！！";
        public static string sWearNotOfMan = "非男性用品！！！";
        public static string sHandWeightNot = "腕力不够！！！";
        public static string sWearWeightNot = "负重力不够！！！";
        public static string g_sItemIsNotThisAccount = "此物品不为此帐号所有！！！";
        public static string g_sItemIsNotThisIPaddr = "此物品不为此IP所有！！！";
        public static string g_sItemIsNotThisCharName = "此物品不为您所有！！！";
        public static string g_sLevelNot = "等级不够！！！";
        public static string g_sJobOrLevelNot = "职业不对或等级不够！！！";
        public static string g_sJobOrDCNot = "职业不对或攻击力不够！！！";
        public static string g_sJobOrMCNot = "职业不对或魔法力不够！！！";
        public static string g_sJobOrSCNot = "职业不对或道术不够！！！";
        public static string g_sDCNot = "攻击力不够！！！";
        public static string g_sMCNot = "魔法力不够！！！";
        public static string g_sSCNot = "道术不够！！！";
        public static string g_sCreditPointNot = "声望点不够！！！";
        public static string g_sReNewLevelNot = "转生等级不够！！！";
        public static string g_sGuildNot = "加入了行会才可以使用此物品！！！";
        public static string g_sGuildMasterNot = "行会掌门才可以使用此物品！！！";
        public static string g_sSabukHumanNot = "沙城成员才可以使用此物品！！！";
        public static string g_sSabukMasterManNot = "沙城城主才可以使用此物品！！！";
        public static string g_sMemberNot = "会员才可以使用此物品！！！";
        public static string g_sMemberTypeNot = "指定类型的会员可以使用此物品！！！";
        public static string g_sCanottWearIt = "此物品不适使用！！！";
        public static string sCanotUseDrugOnThisMap = "此地图不允许使用任何药品！！！";
        public static string sGameMasterMode = "已进入管理员模式";
        public static string sReleaseGameMasterMode = "已退出管理员模式";
        public static string sObserverMode = "已进入隐身模式";
        public static string g_sReleaseObserverMode = "已退出隐身模式";
        public static string sSupermanMode = "已进入无敌模式";
        public static string sReleaseSupermanMode = "已退出无敌模式";
        public static string sYouFoundNothing = "未获取任何物品！！！";
        public static string g_sNoPasswordLockSystemMsg = "游戏密码保护系统还没有启用！！！";
        public static string g_sAlreadySetPasswordMsg = "仓库早已设置了一个密码，如需要修改密码请使用修改密码命令！！！";
        public static string g_sReSetPasswordMsg = "请重复输入一次仓库密码：";
        public static string g_sPasswordOverLongMsg = "输入的密码长度不正确！！！，密码长度必须在 4 - 7 的范围内，请重新设置密码。";
        public static string g_sReSetPasswordOKMsg = "密码设置成功！！，仓库已经自动上锁，请记好您的仓库密码，在取仓库时需要使用此密码开锁。";
        public static string g_sReSetPasswordNotMatchMsg = "二次输入的密码不一致，请重新设置密码！！！";
        public static string g_sPleaseInputUnLockPasswordMsg = "请输入仓库密码：";
        public static string g_sStorageUnLockOKMsg = "密码输入成功！！！，仓库已经开锁。";
        public static string g_sPasswordUnLockOKMsg = "密码输入成功！！！，密码系统已经开锁。";
        public static string g_sStorageAlreadyUnLockMsg = "仓库早已解锁！！！";
        public static string g_sStorageNoPasswordMsg = "仓库还没设置密码！！！";
        public static string g_sUnLockPasswordFailMsg = "密码输入错误！！！，请检查好再输入。";
        public static string g_sLockStorageSuccessMsg = "仓库加锁成功。";
        public static string g_sStoragePasswordClearMsg = "仓库密码已清除！！！";
        public static string g_sPleaseUnloadStoragePasswordMsg = "请先解锁密码再使用此命令清除密码！！！";
        public static string g_sStorageAlreadyLockMsg = "仓库早已加锁了！！！";
        public static string g_sStoragePasswordLockedMsg = "由于密码输入错误超过三次，仓库密码已被锁定！！！";
        public static string g_sSetPasswordMsg = "请输入一个长度为 4 - 7 位的仓库密码: ";
        public static string g_sPleaseInputOldPasswordMsg = "请输入原仓库密码: ";
        public static string g_sOldPasswordIsClearMsg = "密码已清除。";
        public static string g_sPleaseUnLockPasswordMsg = "请先解锁仓库密码后再用此命令清除密码！！！";
        public static string g_sNoPasswordSetMsg = "仓库还没设置密码，请用设置密码命令设置仓库密码！！！";
        public static string g_sOldPasswordIncorrectMsg = "输入的原仓库密码不正确！！！";
        public static string g_sStorageIsLockedMsg = "仓库已被加锁，请先输入仓库正确的开锁密码，再取物品！！！";
        public static string g_sActionIsLockedMsg = "您当前已启用密码保护系统，请先输入正确的密码，才可以正常游戏！！！";
        public static string g_sPasswordNotSetMsg = "对不起，没有设置仓库密码此功能无法使用，设置仓库密码请输入指令 @%s";
        public static string g_sNotPasswordProtectMode = "您正处于非保护模式，如想您的装备更加安全，请输入指令 @%s";
        public static string g_sCanotDropGoldMsg = "太少的金币不允许扔在地上！！！";
        public static string g_sCanotDropInSafeZoneMsg = "安全区不允许扔东西在地上！！！";
        public static string g_sCanotDropItemMsg = "当前无法进行此操作！！！";
        public static string g_sCanotUseItemMsg = "当前无法进行此操作！！！";
        public static string g_sCanotMapUseItemMsg = "当前地图不允许使用{0}！！！";
        public static string g_sRecallHeroHint = "您的英雄体质还很虚弱.需要{0}秒才能继续召唤";
        public static string g_sNotHero = "您还没有创建英雄！！！";
        public static string g_sHeroClose = "神奇的力量散去，你的英雄开始沉睡。";
        public static string g_sHeroRest = "英雄行动：休息";
        public static string g_sHeroAttack = "英雄行动：攻击";
        public static string g_sHeroFollow = "英雄行动：跟随";
        public static string g_sHeroProtect = "英雄：开始守护({0}/{1})";
        public static string g_sHeroNotProtect = "英雄：停止守护({0}/{1})";
        public static string g_sHeroLoginMsg = "状态更改：CTRL-E 指定攻击目标：CTRL-W 守护位置：CTRL-Q 使用合击：CTRL-S";
        public static string g_sOpenShieldMsg = "护体神盾生效！";
        public static string g_sOpenShieldOKMsg = "不能重复使用该技能！";
        public static string g_sShieldTimeDisappearMsg = "护体神盾消失！";
        public static string g_sOpenShieldTickMsg = "请在%d秒后再使用该技能！";
        public static string g_sButchItemHintMsg = "恭喜：玩家[%s]在[%map](%x,%y)挖取到[%item]。";
        public static string g_sItmeDropHintMsg = "系统：[{0}]掉落在[{1}]的({2},{3})";
        public static string g_sBoxsItemHintMsg = "恭喜[{0}]打开宝箱获得物品[{1}]。";
        public static string g_sJiujinOverHintMsg = "酒劲终于消失了,身体也恢复平常的状态";
        public static string g_sUpAlcoholHintMsg = "您的酒量增加了";
        public static string g_sChallengeWinMsg = "您挑战获胜!";
        public static string g_sChallengeLoseMsg = "您挑战输了!";
        public static string g_sPleaseTryChallengeLaterMsg = "请稍后再挑战！";
        public static string g_sChallengeActionCancelMsg = "挑战取消！";
        public static string g_sChallengeItemsDenyGetBackMsg = "挑战的金币不可以取回，要取回请取消挑战！！！";
        public static string g_sChallengeOKTooFast = "过早按了确定按钮。";
        public static string g_sChallengeYourBagSizeTooSmall = "您的背包空间不够，无法装下挑战胜后获得的物品！！！";
        public static string g_sChallengeYourGoldLargeThenLimit = "您的所带的金币太多，无法装下挑战胜后获得的金币！！！";
        public static string g_sChallengeHumanBagSizeTooSmall = "对方的背包空间不够，无法装下挑战胜后获得的物品！！！";
        public static string g_sChallengeHumanGoldLargeThenLimit = "对方的所带的金币太多，无法装下对方交易给你的金币！";
        public static string g_sYouChallengeOKMsg = "请等待对方确认";
        public static string g_sPoseChallengeOKMsg = "对方已经确认挑战抵押品，请您确认";
        public static string g_sChallengeTimeOverMsg = "时间到,未分出胜负";
        public static string g_sPickUpItemHintMsg = "此物品禁止捡起！！！";
        public static string g_sCanotTryDealMsg = "当前无法进行此操作！！！";
        public static string g_sPleaseTryDealLaterMsg = "请稍候再交易！！！";
        public static string g_sDealItemsDenyGetBackMsg = "交易的金币或物品不可以取回，要取回请取消再重新交易！！！";
        public static string g_sDisableDealItemsMsg = "交易功能暂时关闭！！！";
        public static string g_sDealActionCancelMsg = "交易取消！！！";
        public static string g_sPoseDisableDealMsg = "对方禁止进入交易";
        public static string g_sDealSuccessMsg = "交易成功...";
        public static string g_sDealOKTooFast = "过早按了成交按钮。";
        public static string g_sYourBagSizeTooSmall = "您的背包空间不够，无法装下对方交易给您的物品！！！";
        public static string g_sDealHumanBagSizeTooSmall = "交易对方的背包空间不够，无法装下对方交易给您的物品！！！";
        public static string g_sYourGoldLargeThenLimit = "您的所带的金币太多，无法装下对方交易给您的金币！！！";
        public static string g_sDealHumanGoldLargeThenLimit = "交易对方的所带的金币太多，无法装下对方交易给您的金币！！！";
        public static string g_sYouDealOKMsg = "您已经确认交易了。";
        public static string g_sPoseDealOKMsg = "对方已经确认交易了。";
        public static string g_sKickClientUserMsg = "请不要使用非法外挂软件！！！";
        public static string g_sStartMarryManMsg = "[%n]: %s 与 %d 的婚礼现在开始...";
        public static string g_sStartMarryWoManMsg = "[%n]: %d 与 %s 的婚礼现在开始...";
        public static string g_sStartMarryManAskQuestionMsg = "[%n]: %s 您愿意娶 %d 小姐为妻，并照顾她一生一世吗？";
        public static string g_sStartMarryWoManAskQuestionMsg = "[%n]: %d 您愿意娶 %s 小姐为妻，并照顾她一生一世吗？";
        public static string g_sMarryManAnswerQuestionMsg = "[%s]: 我愿意！！！，%d 小姐我会尽我一生的时间来照顾您，让您过上快乐美满的日子的。";
        public static string g_sMarryManAskQuestionMsg = "[%n]: %d 您愿意嫁给 %s 先生为妻，并照顾他一生一世吗？";
        public static string g_sMarryWoManAnswerQuestionMsg = "[%s]: 我愿意！！！，%d 先生我愿意让你来照顾我，保护我。";
        public static string g_sMarryWoManGetMarryMsg = "[%n]: 我宣布 %d 先生与 %s 小姐正式成为合法夫妻。";
        public static string g_sMarryWoManDenyMsg = "[%s]: %d 你这个好色之徒，谁会愿意嫁给你呀！！！，癞蛤蟆想吃天鹅肉。";
        public static string g_sMarryWoManCancelMsg = "[%n]: 真是可惜，二个人这个时候才翻脸，你们培养好感情后再来找我吧！！！";
        public static string g_sfUnMarryManLoginMsg = "您的老婆%d已经强行与你脱离了夫妻关系了！！！";
        public static string g_sfUnMarryWoManLoginMsg = "您的老公%d已经强行与你脱离了夫妻关系了！！！";
        public static string g_sManLoginDearOnlineSelfMsg = "您的老婆%d当前位于%m(%x:%y)。";
        public static string g_sManLoginDearOnlineDearMsg = "您的老公%s在:%m(%x:%y)上线了！！！。";
        public static string g_sWoManLoginDearOnlineSelfMsg = "您的老公当前位于%m(%x:%y)。";
        public static string g_sWoManLoginDearOnlineDearMsg = "您的老婆%s在:%m(%x:%y) 上线了！！！。";
        public static string g_sManLoginDearNotOnlineMsg = "您的老婆现在不在线！！！";
        public static string g_sWoManLoginDearNotOnlineMsg = "您的老公现在不在线！！！";
        public static string g_sManLongOutDearOnlineMsg = "您的老公在:%m(%x:%y)下线了！！！。";
        public static string g_sWoManLongOutDearOnlineMsg = "您的老婆在:%m(%x:%y)下线了！！！。";
        public static string g_sYouAreNotMarryedMsg = "您都没结婚查什么？";
        public static string g_sYourWifeNotOnlineMsg = "您的老婆还没有上线！！！";
        public static string g_sYourHusbandNotOnlineMsg = "您的老公还没有上线！！！";
        public static string g_sYourWifeNowLocateMsg = "您的老婆现在位于:";
        public static string g_sYourHusbandSearchLocateMsg = "您的老公正在找您，他现在位于:";
        public static string g_sYourHusbandNowLocateMsg = "您的老公现在位于:";
        public static string g_sYourWifeSearchLocateMsg = "您的老婆正在找您，他现在位于:";
        public static string g_sfUnMasterLoginMsg = "您的徒弟%d已经背判师门了！！！";
        public static string g_sfUnMasterListLoginMsg = "您的师父%d已经将您逐出师门了！！！";
        public static string g_sMasterListOnlineSelfMsg = "您的师父%d当前位于%m(%x:%y)。";
        public static string g_sMasterListOnlineMasterMsg = "您的%d徒弟%s在:%m(%x:%y)上线了！！！。";
        public static string g_sMasterOnlineSelfMsg = "您的徒弟当前位于%m(%x:%y)。";
        public static string g_sMasterOnlineMasterListMsg = "您的师父%s在:%m(%x:%y) 上线了！！！。";
        public static string g_sMasterLongOutMasterListOnlineMsg = "您的师父在:%m(%x:%y)下线了！！！。";
        public static string g_sMasterListLongOutMasterOnlineMsg = "您的%d徒弟%s在:%m(%x:%y)下线了！！！。";
        public static string g_sMasterListNotOnlineMsg = "您的师父现不在线！！！";
        public static string g_sMasterNotOnlineMsg = "您的徒弟现不在线！！！";
        public static string g_sYouAreNotMasterMsg = "您都没师徒关系查什么？";
        public static string g_sYourMasterNotOnlineMsg = "您的师父还没有上线！！！";
        public static string g_sYourMasterListNotOnlineMsg = "您的徒弟还没有上线！！！";
        public static string g_sYourMasterNowLocateMsg = "您的师父现在位于:";
        public static string g_sYourMasterListSearchLocateMsg = "您的徒弟正在找您，他现在位于:";
        public static string g_sYourMasterListNowLocateMsg = "您的徒弟现在位于:";
        public static string g_sYourMasterSearchLocateMsg = "您的师父正在找您，他现在位于:";
        public static string g_sYourMasterListUnMasterOKMsg = "您的%d徒弟%d已经圆满出师了！！！";
        public static string g_sYouAreUnMasterOKMsg = "您已经出师了！！！";
        public static string g_sUnMasterLoginMsg = "您的徒弟%s已经圆满出师了！！！";
        public static string g_sNPCSayUnMasterOKMsg = "[%n]: 我宣布%d与%s正式脱离师徒关系。";
        public static string g_sNPCSayForceUnMasterMsg = "[%n]: 我宣布%s与%d已经正式脱离师徒关系！！！";
        public static string g_sMyInfo = "『人物名称』:%name 『当前位置』:%map(%x:%y)\\『当前等级』:%level " + "『金 币 数』:%gold 『PK 点 数』:%pk\\『生 命 值』:%minhp/%maxhp 『魔 法 值』:%minmp/%maxmp\\" + "『攻 击 力』:%mindc/%maxdc『魔 法 力』:%minmc/%maxmc『道 术 力』:%minsc/%maxsc\\『登录时间』" + ":%logontime 『在线时长』:%logonlong 分钟";
        public static string g_sSendOnlineCountMsg = "当前在线人数: {0}";
        public static string g_sOpenedDealMsg = "开始交易。";
        public static string g_sSendCustMsgCanNotUseNowMsg = "祝福语功能还没有开放！！！";
        public static string g_sSubkMasterMsgCanNotUseNowMsg = "城主发信息功能还没有开放！！！";
        public static string g_sWeaponRepairSuccess = "武器修复成功...";
        public static string g_sDefenceUpTime = "防御力增加{0}秒";
        public static string g_sMagDefenceUpTime = "魔御力增加{0}秒";
        public static string g_sDefenceUpTimeOver = "防御力回复正常";
        public static string g_sMagDefenceUpTimeOver = "魔法防御力回复正常";
        public static string g_sWinLottery1Msg = "祝贺您，中了一等奖。";
        public static string g_sWinLottery2Msg = "祝贺您，中了二等奖。";
        public static string g_sWinLottery3Msg = "祝贺您，中了三等奖。";
        public static string g_sWinLottery4Msg = "祝贺您，中了四等奖。";
        public static string g_sWinLottery5Msg = "祝贺您，中了五等奖。";
        public static string g_sWinLottery6Msg = "祝贺您，中了六等奖。";
        public static string g_sNotWinLotteryMsg = "等下次机会吧！！！";
        public static string g_sWeaptonMakeLuck = "武器被加幸运了...";
        public static string g_sWeaptonNotMakeLuck = "无效！！！";
        public static string g_sTheWeaponIsCursed = "您的武器被诅咒了！！！";
        public static string g_sCanotTakeOffItem = "无法取下物品！！！";
        public static string g_sJoinGroup = "{0} 已加入小组.";
        public static string g_sTryModeCanotUseStorage = "试玩模式不可以使用仓库功能！！！";
        public static string g_sCanotGetItems = "无法携带更多的东西！！！";
        public static string g_sEnableDearRecall = "允许夫妻传送！！！";
        public static string g_sDisableDearRecall = "禁止夫妻传送！！！";
        public static string g_sEnableMasterRecall = "允许师徒传送！！！";
        public static string g_sDisableMasterRecall = "禁止师徒传送！！！";
        public static string g_sNowCurrDateTime = "当前日期时间: ";
        public static string g_sEnableAllowRebirth = "[允许复活]";
        public static string g_sDisableAllowRebirth = "[禁止复活]";
        public static string g_sEnableHearWhisper = "[允许私聊]";
        public static string g_sDisableHearWhisper = "[禁止私聊]";
        public static string g_sEnableShoutMsg = "[允许群聊]";
        public static string g_sDisableShoutMsg = "[禁止群聊]";
        public static string g_sEnableBANGMMSG = "[允许接收喊话]";
        public static string g_sDisableBANGMMSG = "[禁止接收喊话]";
        public static string g_sEnableDealMsg = "[允许交易]";
        public static string g_sDisableDealMsg = "[禁止交易]";
        public static string g_sEnableGuildChat = "[允许行会聊天]";
        public static string g_sDisableGuildChat = "[禁止行会聊天]";
        public static string g_sEnableJoinGuild = "[允许加入行会]";
        public static string g_sDisableJoinGuild = "[禁止加入行会]";
        public static string g_sEnableAuthAllyGuild = "[允许行会联盟]";
        public static string g_sDisableAuthAllyGuild = "[禁止行会联盟]";
        public static string g_sEnableGroupRecall = "[允许天地合一]";
        public static string g_sDisableGroupRecall = "[禁止天地合一]";
        public static string g_sEnableGuildRecall = "[允许行会合一]";
        public static string g_sDisableGuildRecall = "[禁止行会合一]";
        public static string g_sPleaseInputPassword = "请输入密码:";
        public static string g_sTheMapDisableMove = "地图%s(%s)不允许传送！！！";
        public static string g_sTheMapNotFound = "{0} 此地图号不存在！！！";
        public static string g_sYourIPaddrDenyLogon = "您当前登录的IP地址已被禁止登录了！！！";
        public static string g_sYourAccountDenyLogon = "您当前登录的帐号已被禁止登录了！！！";
        public static string g_sYourCharNameDenyLogon = "您当前登录的人物已被禁止登录了！！！";
        public static string g_sCanotPickUpItem = "在一定时间以内无法捡起此物品！！！";
        public static string g_sCanotSendmsg = "无法发送信息.";
        public static string g_sUserDenyWhisperMsg = " 拒绝私聊！！！";
        public static string g_sUserNotOnLine = "  没有在线！！！";
        public static string g_sRevivalRecoverMsg = "复活戒指生效，体力恢复.";
        public static string g_sClientVersionTooOld = "由于您使用的客户端版本太老了，无法正确显示人物信息！！！";
        public static string g_sCastleGuildName = "(%CastleName)%Guildname[%RankName]";
        public static string g_sNoCastleGuildName = "%GuildName[%RankName]";
        public static string g_sWarrReNewName = "%ChrName\\*<圣>*";
        public static string g_sWizardReNewName = "%ChrName\\*<神>*";
        public static string g_sTaosReNewName = "%ChrName\\*<尊>*";
        public static string g_sRankLevelName = "{0}\\平民";
        public static string g_sManDearName = "%s的丈夫";
        public static string g_sWoManDearName = "%s的妻子";
        public static string g_sMasterName = "%s的师父";
        public static string g_sNoMasterName = "%s的%s徒弟";
        public static string g_sHumanShowName = "%ChrName\\%GuildName\\%DearName\\%MasterName";
        public static string g_sChangePermissionMsg = "当前权限等级为:{0}";
        public static string g_sChangeKillMonExpRateMsg = "经验倍数:{0} 时长{1}秒";
        public static string g_sChangePowerRateMsg = "攻击力倍数:{0} 时长{1}秒";
        public static string g_sChangeMemberLevelMsg = "当前会员等级为:{0}";
        public static string g_sChangeMemberTypeMsg = "当前会员类型为:{0}";
        public static string g_sScriptChangeHumanHPMsg = "当前HP值为:{0}";
        public static string g_sScriptChangeHumanMPMsg = "当前MP值为:{0}";
        public static string g_sScriptGuildAuraePointNoGuild = "您还没加入行会！！！";
        public static string g_sScriptGuildAuraePointMsg = "您的行会人气度为:%d";
        public static string g_sScriptGuildBuildPointNoGuild = "您还没加入行会！！！";
        public static string g_sScriptGuildBuildPointMsg = "您的行会的建筑度为:%d";
        public static string g_sScriptGuildFlourishPointNoGuild = "您还没加入行会！！！";
        public static string g_sScriptGuildFlourishPointMsg = "您的行会的繁荣度为:%d";
        public static string g_sScriptGuildStabilityPointNoGuild = "您的行会的建筑度为:%d";
        public static string g_sScriptGuildStabilityPointMsg = "您的行会的安定度为:%d";
        public static string g_sScriptChiefItemCountMsg = "您的行会的超级装备数为:%d";
        public static string g_sDisableSayMsg = "[由于您重复发相同的内容，%d分钟内您将被禁止发言...]";
        public static string g_sOnlineCountMsg = "在线数: %d(%d/%d)";
        public static string g_sTotalOnlineCountMsg = "总在线数: %d";
        public static string g_sYouNeedLevelMsg = "您的等级要在%d级以上才能用此功能！！！";
        public static string g_sThisMapDisableSendCyCyMsg = "本地图不允许喊话！！！";
        public static string g_sYouCanSendCyCyLaterMsg = "%d秒后才可以再发文字！！！";
        public static string g_sYouIsDisableSendMsg = "禁止聊天！！！";
        public static string g_sYouMurderedMsg = "你犯了谋杀罪！！！";
        public static string g_sYouKilledByMsg = "你被%s杀害了！！！";
        public static string g_sYouProtectedByLawOfDefense = "[您受到正当规则保护。]";
        public static string g_sYourUseItemIsNul = "您的%s处没有放上装备！！！";
        public static string g_sBigStorageCountIsNul = "限制存放数量不超过 %d！！！";
        public const string g_sGameLogMsg1 = "%d\09%s\09%d\09%d\09%s\09%s\09%d\09%s\09%s";
        public const string g_sHumanDieEvent = "人物死亡事件";
        public const string g_sHitOverSpeed = "[攻击超速] %s 间隔:%d 数量:%d";
        public const string g_sRunOverSpeed = "[跑步超速] %s 间隔:%d 数量:%d";
        public const string g_sWalkOverSpeed = "[行走超速] %s 间隔:%d 数量:%d";
        public const string g_sSpellOverSpeed = "[魔法超速] %s 间隔:%d 数量:%d";
        public const string g_sBunOverSpeed = "[游戏超速] %s 间隔:%d 数量:%d";
        public const string g_sGameCommandPermissionTooLow = "权限不够！！！";
        public const string g_sGameCommandParamUnKnow = "命令格式: @{0} {1}";
        public const string g_sGameCommandMoveHelpMsg = "地图号";
        public const string g_sGameCommandPositionMoveHelpMsg = "地图号 座标X 座标Y";
        public const string g_sGameCommandPositionMoveCanotMoveToMap = "无法移动到地图: %s X:%s Y:%s";
        public const string g_sGameCommandPositionMoveCanotMoveToMap1 = "无法移动到地图: %s X:%d Y:%d";
        public const string g_sGameCommandInfoHelpMsg = "人物名称";
        public const string g_sNowNotOnLineOrOnOtherServer = "{0} 现在不在线，或在其它服务器上！！！";
        public const string g_sGameCommandMobCountHelpMsg = "地图号";
        public const string g_sGameCommandMobCountMapNotFound = "指定的地图不存在！！！";
        public const string g_sGameCommandMobCountMonsterCount = "怪物数量：%d";
        public const string g_sGameCommandHumanCountHelpMsg = "地图号";
        public const string g_sGameCommandKickHumanHelpMsg = "人物名称";
        public const string g_sGameCommandTingHelpMsg = "人物名称";
        public const string g_sGameCommandSuperTingHelpMsg = "人物名称 范围(0-10)";
        public const string g_sGameCommandMapMoveHelpMsg = "源地图  目标地图";
        public const string g_sGameCommandMapMoveMapNotFound = "地图%s不存在！！！";
        public const string g_sGameCommandShutupHelpMsg = "人物名称  时间长度(分钟)";
        public const string g_sGameCommandShutupHumanMsg = "%s 已被禁言%d分钟";
        public const string g_sGameCommandGamePointHelpMsg = "人物名称 控制符(+,-,=) 游戏点数(1-100000000)";
        public const string g_sGameCommandGamePointHumanMsg = "您的游戏点已增加%d点，当前总点数为%d点。";
        public const string g_sGameCommandGamePointGMMsg = "%s的游戏点已增加%d点，当前总点数为%d点。";
        public const string g_sGameCommandCreditPointHelpMsg = "人物名称 控制符(+,-,=) 声望点数(0-255)";
        public const string g_sGameCommandCreditPointHumanMsg = "您的声望点已增加%d点，当前总声望点数为%d点。";
        public const string g_sGameCommandCreditPointGMMsg = "%s的声望点已增加%d点，当前总声望点数为%d点。";
        public const string g_sGameCommandGameDiaMondHelpMsg = " 人物名称 控制符(+,-,=) 金刚石(1-200000000)";// 金刚石
        public const string g_sGameCommandGameDiaMondHumanMsg = "您的%s已调整%d，当前拥有%d%s。";// 金刚石
        public const string g_sGameCommandGameDiaMondGMMsg = "%s的%s已调整%d，当前拥有%d%s。";// 金刚石
        public const string g_sGameCommandGameGirdHelpMsg = " 人物名称 控制符(+,-,=) 灵符(1-200000000)";// 灵符
        public const string g_sGameCommandGameGloryHelpMsg = " 人物名称 控制符(+,-,=) 荣誉值(1-255)";// 荣誉值
        public const string g_sGameCommandGameGirdHumanMsg = "您的%s已调整%d，当前拥有%d%s。";// 灵符
        public const string g_sGameCommandGameGirdGMMsg = "%s的%s已调整%d，当前拥有%d%s。";// 灵符
        public const string g_sGameCommandHeroLoyalHelpMsg = " 英雄名称  忠诚度(1-10000)";// 英雄的忠诚度
        public const string g_sGameCommandGameGoldHelpMsg = " 人物名称 控制符(+,-,=) 游戏币(1-200000000)";
        public const string g_sGameCommandGameGoldHumanMsg = "您的%s已增加%d，当前拥有%d%s。";
        public const string g_sGameCommandGameGoldGMMsg = "%s的%s已增加%d，当前拥有%d%s。";
        public const string g_sGameCommandMapInfoMsg = "地图名称: %s(%s)";
        public const string g_sGameCommandMapInfoSizeMsg = "地图大小: X(%d) Y(%d)";
        public const string g_sGameCommandShutupReleaseHelpMsg = "人物名称";
        public const string g_sGameCommandShutupReleaseCanSendMsg = "您已经恢复聊天功能！！！";
        public const string g_sGameCommandShutupReleaseHumanCanSendMsg = "%s 已经恢复聊天。";
        public const string g_sGameCommandShutupListIsNullMsg = "禁言列表为空！！！";
        public const string g_sGameCommandLevelConsoleMsg = "[等级调整] %s (%d -> %d)";
        public const string g_sGameCommandSbkGoldHelpMsg = "城堡名称 控制符(=、-、+) 金币数(1-100000000)";
        public const string g_sGameCommandSbkGoldCastleNotFoundMsg = "城堡%s未找到！！！";
        public const string g_sGameCommandSbkGoldShowMsg = "%s的金币数为: %d 今天收入: %d";
        public const string g_sGameCommandRecallHelpMsg = "人物名称";
        public const string g_sGameCommandReGotoHelpMsg = "人物名称";
        public const string g_sGameCommandShowHumanFlagHelpMsg = "人物名称 标识号";
        public const string g_sGameCommandShowHumanFlagONMsg = "%s: [%d] = ON";
        public const string g_sGameCommandShowHumanFlagOFFMsg = "%s: [%d] = OFF";
        public const string g_sGameCommandShowHumanUnitHelpMsg = "人物名称 单元号";
        public const string g_sGameCommandShowHumanUnitONMsg = "%s: [%d] = ON";
        public const string g_sGameCommandShowHumanUnitOFFMsg = "%s: [%d] = OFF";
        public const string g_sGameCommandMobHelpMsg = "怪物名称 数量 等级 内功怪(0,1)";
        public const string g_sGameCommandMobMsg = "怪物名称不正确或其它未问题！！！";
        public const string g_sGameCommandRecallMobExHelpMsg = "怪物名称 名称颜色 坐标X 坐标Y";// 召唤宝宝
        public const string g_sGameCommandGIVEMINEHelpMsg = "矿石名称 数量 纯度";// 给指定纯度的矿石
        public const string g_sGameCommandMOVEMOBTOHelpMsg = "怪物名称 原地图 原X 原Y 新地图 新X 新Y";// 将指定坐标的怪物移动到新坐标
        public const string g_sGameCommandCLEARITEMMAPHelpMsg = "地图 X Y 范围 物品名称";// 清除地图物品
        public const string g_sGameCommandMobNpcHelpMsg = "NPC名称 脚本文件名 外形(数字) 属沙城(0,1)";
        public const string g_sGameCommandNpcScriptHelpMsg = "？？？？";
        public const string g_sGameCommandDelNpcMsg = "命令使用方法不正确，必须与NPC面对面，才能使用此命令！！！";
        public const string g_sGameCommandRecallMobHelpMsg = "怪物名称 数量 等级";
        public const string g_sGameCommandLuckPointHelpMsg = "人物名称 控制符 幸运点数";
        public const string g_sGameCommandLuckPointMsg = "%s 的幸运点数为:%d/%g 幸运值为:%d";
        public const string g_sGameCommandLotteryTicketMsg = "已中彩票数:%d 未中彩票数:%d 一等奖:%d 二等奖:%d 三等奖:%d 四等奖:%d 五等奖:%d 六等奖:%d ";
        public const string g_sGameCommandReloadGuildHelpMsg = "行会名称";
        public const string g_sGameCommandReloadGuildOnMasterserver = "此命令只能在主游戏服务器上执行！！！";
        public const string g_sGameCommandReloadGuildNotFoundGuildMsg = "未找到行会%s！！！";
        public const string g_sGameCommandReloadGuildSuccessMsg = "行会%s重加载成功...";
        public const string g_sGameCommandReloadLineNoticeSuccessMsg = "重新加载公告设置信息完成。";
        public const string g_sGameCommandReloadLineNoticeFailMsg = "重新加载公告设置信息失败！！！";
        public const string g_sGameCommandFreePKHelpMsg = "人物名称";
        public const string g_sGameCommandFreePKHumanMsg = "您的PK值已经被清除...";
        public const string g_sGameCommandFreePKMsg = "%s的PK值已经被清除...";
        public const string g_sGameCommandPKPointHelpMsg = "人物名称";
        public const string g_sGameCommandPKPointMsg = "%s的PK点数为:%d";
        public const string g_sGameCommandIncPkPointHelpMsg = "人物名称 PK点数";
        public const string g_sGameCommandIncPkPointAddPointMsg = "%s的PK值已增加%d点...";
        public const string g_sGameCommandIncPkPointDecPointMsg = "%s的PK值已减少%d点...";
        public const string g_sGameCommandHumanLocalHelpMsg = "人物名称";
        public const string g_sGameCommandHumanLocalMsg = "%s来自:%s";
        public const string g_sGameCommandPrvMsgHelpMsg = "人物名称";
        public const string g_sGameCommandPrvMsgUnLimitMsg = "%s 已从禁止私聊列表中删除...";
        public const string g_sGameCommandPrvMsgLimitMsg = "%s 已被加入禁止私聊列表...";
        public const string g_sGamecommandMakeHelpMsg = " 物品名称  数量";
        public const string g_sGamecommandMakeItemNameOrPerMissionNot = "输入的物品名称不正确，或权限不够！！！";
        public const string g_sGamecommandMakeInCastleWarRange = "攻城区域，禁止使用此功能！！！";
        public const string g_sGamecommandMakeInSafeZoneRange = "非安全区，禁止使用此功能！！！";
        public const string g_sGamecommandMakeItemNameNotFound = "{0} 物品名称不正确！！！";
        public const string g_sGamecommandSuperMakeHelpMsg = "身上没指定物品！！！";
        public const string g_sGameCommandViewWhisperHelpMsg = " 人物名称";
        public const string g_sGameCommandViewWhisperMsg1 = "已停止侦听%s的私聊信息...";
        public const string g_sGameCommandViewWhisperMsg2 = "正在侦听%s的私聊信息...";
        public const string g_sGameCommandReAliveHelpMsg = " 人物名称";
        public const string g_sGameCommandReAliveMsg = "{0} 已获重生.";
        public const string g_sGameCommandChangeJobHelpMsg = " 人物名称 职业类型(Warr Wizard Taos)";
        public const string g_sGameCommandChangeJobMsg = "{0} 的职业更改成功。";
        public const string g_sGameCommandChangeJobHumanMsg = "职业更改成功。";
        public const string g_sGameCommandTestGetBagItemsHelpMsg = "(用于测试升级武器方面参数)";
        public const string g_sGameCommandShowUseItemInfoHelpMsg = "人物名称";
        public const string g_sGameCommandBindUseItemHelpMsg = "人物名称 物品类型 绑定方法";
        public const string g_sGameCommandBindUseItemNoItemMsg = "%s的%s没有戴物品！！！";
        public const string g_sGameCommandBindUseItemAlreadBindMsg = "%s的%s上的物品早已绑定过了！！！";
        public const string g_sGameCommandMobFireBurnHelpMsg = "命令格式: %s %s %s %s %s %s %s";
        public const string g_sGameCommandMobFireBurnMapNotFountMsg = "地图%s 不存在";
        public const string sBatterSummoned = "连击技启动";
        public const string sBatterFail = "连击技还需要{0}秒冷却！！！";
        public const string sBatterGone = "连击技结束！！！";
    }
}